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Mount Hood

Geocaching: The latest way to beat the blues and boredom

Strap on some boots and explore the area with geocaching

Natalie Dean | Entertainment Editor

Let’s be honest: cramming in last-minute assignments for online classes in the middle of a pandemic is stressful, and people need new ways to destress and get out and about. One way to appreciate the changing seasons and engage the mind and body is through geocaching, which is a fun way to involve and engage communities locally and globally. 

Geocaching — aka geostaching — was originally created in Oregon in 2000 and is a hunt for hidden caches or stashes of items. The location is laid out in coordinates, but recent apps allow for built-in maps. Over time, the items have gotten more difficult to find, making the hunt for the item well worth it.

One popular app to explore this activity is an app called Geocaching, created by Groundspeak Inc. No matter a person’s experience or knowledge level, the app is user-friendly and has a built-in navigation system that will make the phone vibrate when within 30 feet of the hidden geocache. 

In the app, instructions and information can be found on the selected location, and a place to rate and leave comments about the user’s experience. There’s some lingo that people use in the general geocaching community, as well as in the logbooks and on the app. They can be useful when first starting off, so here’s some quick shorthands:

  • BYOP: bring your own pencil/pen
  • FTF: first to find
  • Muggle: a non-geocacher 
  • Attributes: a form of communicating what to expect at a cache location
  • TFTC: thanks for the cache

Typically, geocaches are in weatherproof items, and some are hidden in small tins or bottles. Inside, there can be a variety of items; some caches are supposed to be difficult to find and only allow for a small booklet — known as a logbook — where people leave their names or nicknames, and the date when they found that stash. If the stash is big enough, people can leave small toys and trinkets. Some of these items have been there for an extended amount of time and may have light water damage or have been well hidden, but overall they are typically pretty easy to find and can range in difficulty for those who want to try harder ones.  

There is a basic etiquette and some basic tips to the game — like making an equal trade, no illegal items in the cache, hide it well and in the same area, be stealthy but not suspicious when rehiding the geocache, wear shoes and clothes that can get dirty and always put safety first. Geocaching is a fun way to get outside, but make sure to stay warm and safe, and find the hidden treasures that are just blocks away. 

Contact the author at ndean17@wou.edu

Review: “The Dark Pictures Anthology: Little Hope”

Good jumpscares, well-written plot and new mechanics makes “Little Hope” a big success

Cora McClain | Editor-In-Chief

Stephanie Moschella | Digital Media Manager

It’s hard to follow up on the explosive popularity “Until Dawn” had on the gaming community, which is why The Dark Pictures Anthology had a lot of hype to live up to. When “The Dark Pictures Anthology: Man of Medan” seemingly fell flat as a glorified movie-turned-video game, “The Dark Pictures Anthology: Little Hope” had to blow its audience away in order for Supermassive Games to regain traction. “Little Hope” is an interactive horror survival video game released on the PS4, Xbox One and Microsoft Windows on Oct. 30 for $30. 

Watching the trailer for the game, creepy kids, ghost towns and terrifying monsters were a given. However, there was a huge piece of plot that was well guarded and added a mysterious paranormal layer beyond what was already there. For spoiler purposes, we will not be disclosing this plot point, but know that it was a good spin on the “time-traveling” plot. 

Along with this, the ending was completely unexpected, at least for us. While some people might heavily dislike an ending like this, we found it an interesting twist with little clues all the way though. In fact, I would go so far as to say the plot of “Little Hope” far surpassed most horror genre video games and movies. 

Each new piece of information changed our perceptions and theories of what was going on; it was an intricately-woven tangled mystery that the game unknotted organically, without giving away all of the surprises too early. At the same time, the twists didn’t come out of nowhere and were based in the already-established lore and plot of “Little Hope.” For us, the story of “Little Hope” hit the mark.

Another high note for “Little Hope” was the great atmosphere of the game. As a person who played the game all the way through in five hours, there wasn’t a moment where the tense mood or suspension of disbelief was broken. Straight from the get-go, the player is thrown into intense action ⏤ unlike “Man of Medan,” which had a very slow build up. From the moment the characters arrive in “Little Hope,” tensions are high, and it feels as if anything can happen at any moment. 

The real sense of danger begins in act two, after all the monsters have been introduced; there is scene after scene of fighting monsters that don’t let up for about an hour of gameplay. The characters are in constant danger, and this adds to the sense of urgency for them and the players. 

Our consensus on the monsters are that they are some of the best monsters to be featured in a Supermassive Games title, even better than the infamous “Until Dawn” wendigos. They were varied, had a story-driven purpose for existing and were scary as hell — players don’t have a set of rules for them, they have to figure it out and infer along the way.

A main part of horror games are the jumpscares, which is where a lot of horror video games disappoint. But for “Little Hope,” they do an amazing job keeping it not only plot driven but continuously scary. Most games go back to the tropey and cheap jumpscares, but this game really drives it home with their abundance of well thought-out scares that keeps the player on the edge of their seat through the whole game.

As for the mechanics, “Little Hope” followed its predecessors by relying on choices, quick time events, aiming events and investigating the environment. There was a new implementation of warnings that let the player know that a QTE was coming up. It’s a nice addition that helped with the accuracy of making QTEs, but it takes away that constant edge of danger present in other Supermassive Games. 

Along with this, a player could control another character during a scene, in which they could very well kill another player’s character. While it does add to the importance of the multiplayer feature, it can also be quite devastating to lose a character when it is not even that player’s turn.

One new mechanic involved the characteristics featured in previous games; instead of just floating around the character’s head aimlessly, there were “locked” characteristics. A part of this mechanic is that through very specific and certain choices, more characteristics can be locked or broken. This mechanic is not explained at all during the game like all the others, even though it has the most devastating consequences. The fact that this mechanic leads to automatic character death in the third act without being explained in any way soured the game a bit for us.

Another problem the game presents is the obvious lack of diversity. In Supermassive Games’ previous installments, they made an effort in hiring women and people of color. However, in “Little Hope,” there is one throwaway Asian character and a Black man who is perceived as a danger to our white heros the whole game. This doesn’t deter from the plotline, but it does beg the question: why would they go with something like the witch trials and not mention the people of color that were also tortured and killed during them?

 

Overall Review: 

Stephanie: I would recommend this video game to anyone who is ready for some good jumpscares but are okay with mediocre endings. I commend their skill for being able to scare some eager horror gamers with a rating for 8/10. 

Cora: Before the auto-kill mechanic, I would have rated this game a 9/10, but it spoiled the game for me a bit. I would recommend it for any avid fan of the horror genre who doesn’t care too much about a bum ending. Overall, it is a great horror game that I thoroughly enjoyed and want to play again, and it gets an 8/10 from me.

Contact the authors at howleditor@wou.edu and howldigitalmediamanager@wou.edu

Say hey to Santa at the online 53rd annual tree lighting ceremony

Enjoy the upcoming holiday tree lighting event online 

 Natalie Dean | Entertainment Editor 

The holiday season and a pandemic don’t make for the most ideal of conditions, but there are still plenty of local holiday events for people to enjoy at home. 

One staple of the holiday season in Monmouth is the 53rd annual tree lighting ceremony, a live broadcast of the massive Sequoia Tree that sits on the lawn of Campbell Hall. For many students at Western, especially first-years, getting bundled up and braving the cold to see the lights is essentially a rite of passage. 

This year, staff and students get to enjoy the comforts of home and spread the holiday spirit since it will be an online event. It will be held on Friday, Nov. 20 from 6 to 7 p.m. and can be found at wou.edu/livestream, or on wouTV. So get a blanket, cocoa or some apple cider to settle in. 

Along with the view of the lights on the tree, both of the mayors from Monmouth and Independence ⏤ along with President Rex Fuller ⏤ will be reading a winning essay by a local Monmouth elementary school student. Don’t forget to catch a special visit from Santa and Mrs. Clause who will be at the event to supervise and say hello, but it has not been confirmed if they will be riding in on the reindeer pulling the sled.

Contact the author at ndean17@wou.edu

“Schitt’s Creek” Finale

A dysfunctional household learns the value of family over the course of six seasons

Brianna Lelieur | Entertainment Editor

“Schitt’s Creek” is a recently concluded show that has been around for six seasons. The series starts with an incredibly dysfunctional family that is filthy rich, and becomes flat broke in a matter of minutes. They are then dropped in a random, middle-of-nowhere town that the main character, Johnny Rose, had bought for his son, David, as a joke. From there, viewers see their journey and evolution into figuring out how the real world works, and how to become productive members of society. 

Now coming full circle, the show has finally reached its end. The show closed on a happy note, with the finale focusing on a message that the characters were glad they lost their money in the beginning, because it allowed them to become better, happier people. 

The show’s last season’s best feature was well executed character development. They ensured that the characters still retained a lot of key aspects of their former lives, and didn’t completely make them something they were not. 

An example of this was with Alexis Rose; she started out super rich, always sassy and in a hurry, looking for the next place to go and see. However, we see her develop into a woman who learns  to appreciate taking a break once in a while, and learning that there is a lot more to life than always being on the go. 

By the finale, she knows that sometimes it is better to have great company — whether it’s with family, a partner or friends — than doing what is “cool” at the time. However, despite the fact they calmed her down a bit, the itch of belonging in a big city always lingered in her. They didn’t write that off, and she didn’t transition into a completely different character. 

“Schitt’s Creek” is a basic Family Dysfunction TV show — it makes the viewer feel like a part of the fame point can relate to them.

Overall review: It’s a decent show, and while I don’t think I’ll be rewatching it, I would definitely recommend it. 

Contact the author at howlentertainment@wou.edu

Sinners all the time

“The Devil All the Time” is a captivating and symbolic movie that will enthral you

Brianna Lelieur | Entertainment Editor

Released on Sept. 11, “The Devil All the Time” is a new Netflix adaptation of the book written by Donald Ray Pollock ⏤ who also narrates the film ⏤ and is directed by Antonio Campos. It’s a captivating, violent and symbolic movie that shows people’s continual plight with good and evil. Warning, this movie does contain content some viewers may find graphic or disturbing.

Right off the bat, this movie drops you into an unforgiving world where it seems everyone is running away or battling their inner demons. Bill Skarsgård’s character, Willard Russell, projects his strong Christian beliefs onto his son, Arvin Russell, played by Tom Holland. He teaches him that the world is a sinner, and that they need to be punished for the things they’ve done. Later on, Willard’s wife dies of cancer, and Willard proceeds to take his own life. This throws the audience straight into a whirlwind journey with Arvin, as we see him grow up to live a life much like his father’s.

I had never heard of “The Devil All the Time” prior to watching the movie, so I definitely was going into it blind. I was intrigued by the key influence of Christianity throughout the movie, as it was what shaped the entire plot. The characters in the movie believe, to some extent, that they hold an influence over “good” if they simply pray hard enough, or if they can make a sacrifice to God. An impactful quote referencing this is Donald Pollack stating, “God had a tendency of askin\g men to make sacrifices in order to prove their faith.” The character’s continually deal with the plight of extremism in Christianity during the movie, and they’re willing to go to any length to prove their faith. 

Photo via IMDB

The main complaint from critics — that it is hypocritical — has been bothering me since watching the movie. However, that’s one of the key points to keep in mind when watching “The Devil All the Time.” Due to its very religious-based themes, hypocrisy is common throughout the movie because it’s a sin in the Bible. The whole movie is about being a sinner. 

One of the things that stuck with me throughout the movie, was the development of Arvin. Over the course of the movie, we see him go from a timid boy who keeps his head down to defending the honor of his kin and starting a vicious crime spree. I viewed him as one of the only characters that truly was not hypocritical, because from the beginning Arvin knew who he was; he knew he was a sinner. This allowed him to not do the things he did in the name of God or for religious reasons. He was simply just a human, who was dealt a bad hand in life and acted solely out of revenge and survival. 

 

Overall review: I would recommend this movie a million and one times. While it starts off slow, it progressively gets better. It definitely captivates you with the beautiful cinematography and intense plot. This book-to-movie adaptation was astoundingly well executed. 


Contact the author at howlentertainment@wou.edu

Video Game Releases for 2020

A timeline of a few video games coming out in October and November 2020

Brianna Lelieur | Entertainment Editor

Through the rest of 2020, we are going to be seeing a huge release of new video games — both new and continued installations — to keep us entertained during homebound times. Here’s a list of five games coming out soon to be on the watch for. Happy playing.

  • Amnesia: Rebirth (Oct. 20) – Kickstart the spooky Halloween season with a first-person horror based game. If this game is anything like the previous installments, we can almost guarantee a more intense horror factor that will keep players on the edge of their seats and make them question the things around them.

  • Watchdogs: Legion (Oct. 29) – Set in London, everything within the watchdog’s realm is being monitored by an omniscient surveillance state; the military has its stronghold on the city and crime is at an all time high. The player is introduced to a variety of characters, where they then have to recruit people to join a resistance group to overthrow the system. 
      • The Dark Pictures Anthology: Little Hope (Oct. 30)The second installment of the Dark Pictures Anthology, “Little Hope,” is a choice-based horror game. The story follows five characters trapped in a ghost town as the player(s) traverse through multiple timelines to unfold the mystery. Like it’s predecessor, “Man of Medan,” the game has two multiplayer features, in which different players take control of certain characters either cooperatively online, or in person.
      • Assassin’s Creed Valhalla (Nov. 10) – The storyline based game takes on nordic themes and culture, and gives the player a chance to play as Eivor, a viking raider. There are various storylines and side missions with the key theme of building a viking army to fight and destroy the Anglo-Saxon Kingdoms. 

      • Cyberpunk 2077 (Nov. 19) – With the initial release date being delayed twice, Cyberpunk is finally being released in November of 2020. It’s a game with vibrant color and details, resembling the same world of “Blade Runner 2049”. A futuristic game based in Night City, California, players get access to an almost unlimited free world, playing as a mercenary named V who is chasing after a cybernetic implant that holds the key to immortality. Everything about the character can be customized, and the world can be thoroughly explored.

        Contact the author at howlentertainment@wou.edu

         

        Avatar the Last AirBender: What we can take from a childhood favorite

        A review of the show from an adult’s point of view

        Brianna Lelieur | Entertainment Editor

        Two months into a self quarantine, it seemed like there was nothing more to watch on television. People had rewatched the same old favorite movies and shows, and binged the new ones. Yet, with so much time, it seemed like everyone had seen everything. Furthering that, tensions were definitely beginning to rise with the current state of the world; people were certainly emitting strong emotions and needed something to brighten their day again. 

        Thankfully, the world got a little brighter on May 15, when the children’s show “Avatar: The Last Airbender” was released on Netflix. After its release, the show exploded in popularity, especially among adult viewers. The show now has an even larger cult following than before; it has inspired thousands of fan creative art projects, merchandise, clothing, music and even food — all within the span of a few weeks since its release date.
        Why the huge surge in popularity among adult viewers for a children’s show? Well, as a child who grew up loving “Avatar: The Last Airbender,” I of course admire it for the nostalgia; besides, who doesn’t love a show with characters that can manipulate the environment around them, a story of true friendship and stellar fight scenes? Although, after watching it as an adult, I’ve come to truly appreciate the show not only as a childhood favorite, but also for its writing of the story and characters, its research into the various cultures it’s inspired by, the music that supports the show and the subject matter it touches on. 

        During my rewatch, here are a few of the things I took from the show. The first is learning to maintain balance and peace within yourself, as this is an essential theme of “Avatar: The Last Airbender.” When one aspect of life is out of balance, it entirely falls apart. It’s a genuine human struggle to manage balance, whether physically, mentally or in the everyday world. 

        Furthering the topic of internal balance, the show weaves elements of spirituality, introspectiveness and meditation. The main protagonist, Aang, is someone with immense special abilities; he can tap into another aspect of the world that not many others can in the show’s universe. He is the bridge between humans and spirits. Meditation is key for him as it allows him to search within his own soul to discover more about his past life and maintain his state of mind. Every time Aang is faced with a dilemma, at most points he meditates on what he is to do and to help him find peace. 

        Meditation was something I took from the show because, with so much going on in the world, it can be overwhelming and easy to lose focus of what is important to you. I wanted to find a way to start clearing my mind the way Aang practices, whether I’m dwelling on the past or the chaotic world.

        There was a quote that resonated with Aang through his journeys from his mentor and great airbender, Monk Gyasto: “we cannot concern ourselves with what was, we must act on what is.” 

        Despite everything that happened to Aang, he ensured to never dwell on what was or let it haunt him. He makes it clear that with the right self motivation, meditation and support, you can make it through just about everything. 

        I learned a few interesting facts about the origins of the various bending styles within the show. Each fighting style comes from a different form of real life martial arts. For example, water bending is derived from Tai Chi; earth bending, Hung Gar; fire bending, Northern Shaolin; and air bending, Ba Gua Zhang. Each embodies a very different fighting style, technique, and rule set. For Northern Shaolin, one of the oldest forms of martial arts fighting, it is known to be immensely aggressive and is about long, strong movements that are meant to jab straight through your opponent. Within the Hung Gar fighting style, you are always meant to have a strong fighting stance and be connected to the ground below you for full force in your moves. 

        This show has become very popular once more because it came again in a notoriously chaotic time, and people needed something lighthearted to help them get through it. This brings us to simpler times and helps us feel relaxed with sunset backgrounds and calming music. The characters make you wish you knew them in real life, and now, everyone wishes they had an Uncle Iroh. 

        Watching “Avatar: The Last Airbender” as an adult again is both an escape and an actual learning experience. It reminds us of our basic morals that often get lost in translation. Whether it’s learning to ask for help when you need it, spending time with friends and family or simply to appreciate life, make sure to live it up. As Uncle Iroh once said, “life happens wherever you are, whether you make it or not.” 

        Contact the author at blelieur20@mail.wou.edu